#include <catch_context.h>
Definition at line 3948 of file catch.hpp.
◆ ~IMutableContext() [1/2]
Catch::IMutableContext::~IMutableContext |
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virtualdefault |
◆ ~IMutableContext() [2/2]
virtual Catch::IMutableContext::~IMutableContext |
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virtual |
◆ setConfig() [1/2]
virtual void Catch::IMutableContext::setConfig |
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IConfigPtr const & | config | ) |
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pure virtual |
◆ setConfig() [2/2]
virtual void Catch::IMutableContext::setConfig |
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IConfigPtr const & | config | ) |
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pure virtual |
◆ setResultCapture() [1/2]
virtual void Catch::IMutableContext::setResultCapture |
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IResultCapture * | resultCapture | ) |
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pure virtual |
◆ setResultCapture() [2/2]
virtual void Catch::IMutableContext::setResultCapture |
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IResultCapture * | resultCapture | ) |
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pure virtual |
◆ setRunner() [1/2]
virtual void Catch::IMutableContext::setRunner |
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IRunner * | runner | ) |
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pure virtual |
◆ setRunner() [2/2]
virtual void Catch::IMutableContext::setRunner |
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IRunner * | runner | ) |
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pure virtual |
◆ cleanUpContext [1/2]
Definition at line 55 of file catch_context.cpp.
55 {
56 delete IMutableContext::currentContext;
57 IMutableContext::currentContext = nullptr;
58 }
◆ cleanUpContext [2/2]
Definition at line 55 of file catch_context.cpp.
55 {
56 delete IMutableContext::currentContext;
57 IMutableContext::currentContext = nullptr;
58 }
◆ getCurrentMutableContext [1/2]
Definition at line 45 of file catch_context.h.
46 {
47 if( !IMutableContext::currentContext )
48 IMutableContext::createContext();
49 return *IMutableContext::currentContext;
50 }
◆ getCurrentMutableContext [2/2]
Definition at line 45 of file catch_context.h.
46 {
47 if( !IMutableContext::currentContext )
48 IMutableContext::createContext();
49 return *IMutableContext::currentContext;
50 }
The documentation for this struct was generated from the following files: