#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "softfloat.h"
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◆ ui32_to_f128()
Definition at line 42 of file ui32_to_f128.c.
43{
46 union ui128_f128 uZ;
47
48 uiZ64 = 0;
51 uiZ64 =
52 packToF128UI64(
54 }
55 uZ.ui.v64 = uiZ64;
56 uZ.ui.v0 = 0;
57 return uZ.f;
58
59}
const GenericPointer< typename T::ValueType > T2 T::AllocatorType & a
#define softfloat_countLeadingZeros32