#include <stdbool.h>
#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "softfloat.h"
Go to the source code of this file.
◆ i64_to_f32()
Definition at line 43 of file i64_to_f32.c.
44{
45 bool sign;
50
54 if ( 0 <= shiftDist ) {
55 u.ui =
58 : 0;
59 return u.f;
60 } else {
61 shiftDist += 7;
62 sig =
63 (shiftDist < 0)
67 }
68
69}
const GenericPointer< typename T::ValueType > T2 T::AllocatorType & a
float32_t softfloat_roundPackToF32(bool, int_fast16_t, uint_fast32_t)
#define packToF32UI(sign, exp, sig)
uint64_t softfloat_shortShiftRightJam64(uint64_t a, uint_fast8_t dist)
#define softfloat_countLeadingZeros64