#include <stdint.h>
#include "platform.h"
#include "internals.h"
#include "softfloat.h"
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◆ ui64_to_f64()
Definition at line 42 of file ui64_to_f64.c.
43{
45
47 uZ.ui = 0;
48 return uZ.f;
49 }
50 if (
a &
UINT64_C( 0x8000000000000000 ) ) {
51 return
54 } else {
56 }
57
58}
const GenericPointer< typename T::ValueType > T2 T::AllocatorType & a
float64_t softfloat_roundPackToF64(bool, int_fast16_t, uint_fast64_t)
float64_t softfloat_normRoundPackToF64(bool, int_fast16_t, uint_fast64_t)
uint64_t softfloat_shortShiftRightJam64(uint64_t a, uint_fast8_t dist)