enum { supportUnicode = 1 };
template<typename OutputStream>
static void Encode(OutputStream&
os,
unsigned codepoint);
template <typename InputStream>
static bool Decode(InputStream& is, unsigned* codepoint);
template <typename InputStream, typename OutputStream>
static bool Validate(InputStream& is, OutputStream&
os);
template <typename InputByteStream>
static CharType TakeBOM(InputByteStream& is);
template <typename InputByteStream>
static Ch Take(InputByteStream& is);
template <typename OutputByteStream>
static void PutBOM(OutputByteStream&
os);
template <typename OutputByteStream>
static void Put(OutputByteStream&
os,
Ch c);
};
mie::Vuint Put(const uint64_t *x, size_t n)
Concept for encoding of Unicode characters.