3#include <fc/rpc/state.hpp>
4#include <fc/network/http/websocket.hpp>
8namespace fc {
namespace rpc {
29 const std::string& message,
30 bool send_message =
true );
fc::rpc::state _rpc_state
std::string on_message(const std::string &message, bool send_message=true)
virtual variant send_call(api_id_type api_id, string method_name, variants args=variants()) override
fc::http::websocket_connection & _connection
virtual variant send_callback(uint64_t callback_id, variants args=variants()) override
websocket_api_connection(fc::http::websocket_connection &c)
virtual void send_notice(uint64_t callback_id, variants args=variants()) override
~websocket_api_connection()
stores null, int64, uint64, double, bool, string, std::vector<variant>, and variant_object's.
std::vector< fc::variant > variants
unsigned __int64 uint64_t