41#include "specialize.h" 
   59#ifdef SOFTFLOAT_FAST_DIV64TO32 
   81    signZ = signA ^ signB;
 
   85        if ( sigA ) 
goto propagateNaN;
 
   87            if ( sigB ) 
goto propagateNaN;
 
   93        if ( sigB ) 
goto propagateNaN;
 
  100            if ( ! (expA | sigA) ) 
goto invalid;
 
  105        expB = normExpSig.
exp;
 
  106        sigB = normExpSig.
sig;
 
  109        if ( ! sigA ) 
goto zero;
 
  111        expA = normExpSig.
exp;
 
  112        sigA = normExpSig.
sig;
 
  116    expZ = expA - expB + 0x7E;
 
  119#ifdef SOFTFLOAT_FAST_DIV64TO32 
  126    sigZ = sig64A / sigB;
 
  127    if ( ! (sigZ & 0x3F) ) sigZ |= ((
uint_fast64_t) sigB * sigZ != sig64A);
 
  140    if ( (sigZ & 0x3F) < 2 ) {
 
  142#ifdef SOFTFLOAT_FAST_INT64 
  147        if ( rem & 
UINT64_C( 0x8000000000000000 ) ) {
 
  150            if ( rem ) sigZ |= 1;
 
 
const GenericPointer< typename T::ValueType > T2 T::AllocatorType & a
 
uint_fast32_t softfloat_propagateNaNF32UI(uint_fast32_t uiA, uint_fast32_t uiB)
 
void softfloat_raiseFlags(uint_fast8_t flags)
 
float32_t f32_div(float32_t a, float32_t b)
 
float32_t softfloat_roundPackToF32(bool, int_fast16_t, uint_fast32_t)
 
struct exp16_sig32 softfloat_normSubnormalF32Sig(uint_fast32_t)
 
#define packToF32UI(sign, exp, sig)
 
uint32_t softfloat_approxRecip32_1(uint32_t a)
 
@ softfloat_flag_infinite