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s_roundPackToF16.c
Go to the documentation of this file.
1
2/*============================================================================
3
4This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
5Package, Release 3e, by John R. Hauser.
6
7Copyright 2011, 2012, 2013, 2014, 2015, 2017 The Regents of the University of
8California. All rights reserved.
9
10Redistribution and use in source and binary forms, with or without
11modification, are permitted provided that the following conditions are met:
12
13 1. Redistributions of source code must retain the above copyright notice,
14 this list of conditions, and the following disclaimer.
15
16 2. Redistributions in binary form must reproduce the above copyright notice,
17 this list of conditions, and the following disclaimer in the documentation
18 and/or other materials provided with the distribution.
19
20 3. Neither the name of the University nor the names of its contributors may
21 be used to endorse or promote products derived from this software without
22 specific prior written permission.
23
24THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
25EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
26WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
27DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
28DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
31ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
35=============================================================================*/
36
37#include <stdbool.h>
38#include <stdint.h>
39#include "platform.h"
40#include "internals.h"
41#include "softfloat.h"
42
45{
46 uint_fast8_t roundingMode;
47 bool roundNearEven;
48 uint_fast8_t roundIncrement, roundBits;
49 bool isTiny;
50 uint_fast16_t uiZ;
51 union ui16_f16 uZ;
52
53 /*------------------------------------------------------------------------
54 *------------------------------------------------------------------------*/
55 roundingMode = softfloat_roundingMode;
56 roundNearEven = (roundingMode == softfloat_round_near_even);
57 roundIncrement = 0x8;
58 if ( ! roundNearEven && (roundingMode != softfloat_round_near_maxMag) ) {
59 roundIncrement =
60 (roundingMode
62 ? 0xF
63 : 0;
64 }
65 roundBits = sig & 0xF;
66 /*------------------------------------------------------------------------
67 *------------------------------------------------------------------------*/
68 if ( 0x1D <= (unsigned int) exp ) {
69 if ( exp < 0 ) {
70 /*----------------------------------------------------------------
71 *----------------------------------------------------------------*/
72 isTiny =
74 || (exp < -1) || (sig + roundIncrement < 0x8000);
75 sig = softfloat_shiftRightJam32( sig, -exp );
76 exp = 0;
77 roundBits = sig & 0xF;
78 if ( isTiny && roundBits ) {
80 }
81 } else if ( (0x1D < exp) || (0x8000 <= sig + roundIncrement) ) {
82 /*----------------------------------------------------------------
83 *----------------------------------------------------------------*/
86 uiZ = packToF16UI( sign, 0x1F, 0 ) - ! roundIncrement;
87 goto uiZ;
88 }
89 }
90 /*------------------------------------------------------------------------
91 *------------------------------------------------------------------------*/
92 sig = (sig + roundIncrement)>>4;
93 if ( roundBits ) {
95#ifdef SOFTFLOAT_ROUND_ODD
96 if ( roundingMode == softfloat_round_odd ) {
97 sig |= 1;
98 goto packReturn;
99 }
100#endif
101 }
102 sig &= ~(uint_fast16_t) (! (roundBits ^ 8) & roundNearEven);
103 if ( ! sig ) exp = 0;
104 /*------------------------------------------------------------------------
105 *------------------------------------------------------------------------*/
106 packReturn:
107 uiZ = packToF16UI( sign, exp, sig );
108 uiZ:
109 uZ.ui = uiZ;
110 return uZ.f;
111
112}
113
void softfloat_raiseFlags(uint_fast8_t flags)
#define packToF16UI(sign, exp, sig)
Definition internals.h:86
uint32_t softfloat_shiftRightJam32(uint32_t a, uint_fast16_t dist)
THREAD_LOCAL uint_fast8_t softfloat_roundingMode
@ softfloat_flag_inexact
Definition softfloat.h:85
@ softfloat_flag_underflow
Definition softfloat.h:86
@ softfloat_flag_overflow
Definition softfloat.h:87
THREAD_LOCAL uint_fast8_t softfloat_exceptionFlags
THREAD_LOCAL uint_fast8_t softfloat_detectTininess
@ softfloat_round_odd
Definition softfloat.h:77
@ softfloat_round_max
Definition softfloat.h:75
@ softfloat_round_min
Definition softfloat.h:74
@ softfloat_round_near_even
Definition softfloat.h:72
@ softfloat_round_near_maxMag
Definition softfloat.h:76
@ softfloat_tininess_beforeRounding
Definition softfloat.h:62
float16_t softfloat_roundPackToF16(bool sign, int_fast16_t exp, uint_fast16_t sig)
uint16_t uint_fast16_t
Definition stdint.h:155
int16_t int_fast16_t
Definition stdint.h:151
uint8_t uint_fast8_t
Definition stdint.h:154
uint16_t ui
Definition internals.h:45
float16_t f
Definition internals.h:45