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f64_roundToInt.c
Go to the documentation of this file.
1
2/*============================================================================
3
4This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
5Package, Release 3e, by John R. Hauser.
6
7Copyright 2011, 2012, 2013, 2014, 2017 The Regents of the University of
8California. All rights reserved.
9
10Redistribution and use in source and binary forms, with or without
11modification, are permitted provided that the following conditions are met:
12
13 1. Redistributions of source code must retain the above copyright notice,
14 this list of conditions, and the following disclaimer.
15
16 2. Redistributions in binary form must reproduce the above copyright notice,
17 this list of conditions, and the following disclaimer in the documentation
18 and/or other materials provided with the distribution.
19
20 3. Neither the name of the University nor the names of its contributors may
21 be used to endorse or promote products derived from this software without
22 specific prior written permission.
23
24THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
25EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
26WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
27DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
28DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
31ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
35=============================================================================*/
36
37#include <stdbool.h>
38#include <stdint.h>
39#include "platform.h"
40#include "internals.h"
41#include "specialize.h"
42#include "softfloat.h"
43
44float64_t f64_roundToInt( float64_t a, uint_fast8_t roundingMode, bool exact )
45{
46 union ui64_f64 uA;
47 uint_fast64_t uiA;
48 int_fast16_t exp;
49 uint_fast64_t uiZ, lastBitMask, roundBitsMask;
50 union ui64_f64 uZ;
51
52 /*------------------------------------------------------------------------
53 *------------------------------------------------------------------------*/
54 uA.f = a;
55 uiA = uA.ui;
56 exp = expF64UI( uiA );
57 /*------------------------------------------------------------------------
58 *------------------------------------------------------------------------*/
59 if ( exp <= 0x3FE ) {
60 if ( !(uiA & UINT64_C( 0x7FFFFFFFFFFFFFFF )) ) return a;
62 uiZ = uiA & packToF64UI( 1, 0, 0 );
63 switch ( roundingMode ) {
65 if ( !fracF64UI( uiA ) ) break;
67 if ( exp == 0x3FE ) uiZ |= packToF64UI( 0, 0x3FF, 0 );
68 break;
70 if ( uiZ ) uiZ = packToF64UI( 1, 0x3FF, 0 );
71 break;
73 if ( !uiZ ) uiZ = packToF64UI( 0, 0x3FF, 0 );
74 break;
75#ifdef SOFTFLOAT_ROUND_ODD
77 uiZ |= packToF64UI( 0, 0x3FF, 0 );
78 break;
79#endif
80 }
81 goto uiZ;
82 }
83 /*------------------------------------------------------------------------
84 *------------------------------------------------------------------------*/
85 if ( 0x433 <= exp ) {
86 if ( (exp == 0x7FF) && fracF64UI( uiA ) ) {
87 uiZ = softfloat_propagateNaNF64UI( uiA, 0 );
88 goto uiZ;
89 }
90 return a;
91 }
92 /*------------------------------------------------------------------------
93 *------------------------------------------------------------------------*/
94 uiZ = uiA;
95 lastBitMask = (uint_fast64_t) 1<<(0x433 - exp);
96 roundBitsMask = lastBitMask - 1;
97 if ( roundingMode == softfloat_round_near_maxMag ) {
98 uiZ += lastBitMask>>1;
99 } else if ( roundingMode == softfloat_round_near_even ) {
100 uiZ += lastBitMask>>1;
101 if ( !(uiZ & roundBitsMask) ) uiZ &= ~lastBitMask;
102 } else if (
103 roundingMode
105 ) {
106 uiZ += roundBitsMask;
107 }
108 uiZ &= ~roundBitsMask;
109 if ( uiZ != uiA ) {
110#ifdef SOFTFLOAT_ROUND_ODD
111 if ( roundingMode == softfloat_round_odd ) uiZ |= lastBitMask;
112#endif
114 }
115 uiZ:
116 uZ.ui = uiZ;
117 return uZ.f;
118
119}
120
const GenericPointer< typename T::ValueType > T2 T::AllocatorType & a
Definition pointer.h:1181
uint_fast64_t softfloat_propagateNaNF64UI(uint_fast64_t uiA, uint_fast64_t uiB)
float64_t f64_roundToInt(float64_t a, uint_fast8_t roundingMode, bool exact)
#define signF64UI(a)
Definition internals.h:125
#define packToF64UI(sign, exp, sig)
Definition internals.h:128
#define expF64UI(a)
Definition internals.h:126
#define fracF64UI(a)
Definition internals.h:127
@ softfloat_flag_inexact
Definition softfloat.h:85
THREAD_LOCAL uint_fast8_t softfloat_exceptionFlags
@ softfloat_round_odd
Definition softfloat.h:77
@ softfloat_round_max
Definition softfloat.h:75
@ softfloat_round_min
Definition softfloat.h:74
@ softfloat_round_near_even
Definition softfloat.h:72
@ softfloat_round_near_maxMag
Definition softfloat.h:76
uint64_t uint_fast64_t
Definition stdint.h:157
#define UINT64_C(val)
Definition stdint.h:284
int16_t int_fast16_t
Definition stdint.h:151
uint8_t uint_fast8_t
Definition stdint.h:154
float64_t f
Definition internals.h:47
uint64_t ui
Definition internals.h:47