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random.hpp
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1/*
2 * Copyright (c) 2014, Peter Thorson. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are met:
6 * * Redistributions of source code must retain the above copyright
7 * notice, this list of conditions and the following disclaimer.
8 * * Redistributions in binary form must reproduce the above copyright
9 * notice, this list of conditions and the following disclaimer in the
10 * documentation and/or other materials provided with the distribution.
11 * * Neither the name of the WebSocket++ Project nor the
12 * names of its contributors may be used to endorse or promote products
13 * derived from this software without specific prior written permission.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
16 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18 * ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY
19 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25 *
26 */
27
28#ifndef WEBSOCKETPP_COMMON_RANDOM_DEVICE_HPP
29#define WEBSOCKETPP_COMMON_RANDOM_DEVICE_HPP
30
32
33// If we've determined that we're in full C++11 mode and the user hasn't
34// explicitly disabled the use of C++11 random header, then prefer it to
35// boost.
36#if defined _WEBSOCKETPP_CPP11_INTERNAL_ && !defined _WEBSOCKETPP_NO_CPP11_RANDOM_DEVICE_
37 #ifndef _WEBSOCKETPP_CPP11_RANDOM_DEVICE_
38 #define _WEBSOCKETPP_CPP11_RANDOM_DEVICE_
39 #endif
40#endif
41
42
43// If we're on Visual Studio 2010 or higher and haven't explicitly disabled
44// the use of C++11 random header then prefer it to boost.
45#if defined(_MSC_VER) && _MSC_VER >= 1600 && !defined _WEBSOCKETPP_NO_CPP11_MEMORY_
46 #ifndef _WEBSOCKETPP_CPP11_MEMORY_
47 #define _WEBSOCKETPP_CPP11_MEMORY_
48 #endif
49#endif
50
51
52
53#ifdef _WEBSOCKETPP_CPP11_RANDOM_DEVICE_
54 #include <random>
55#else
56 #include <boost/version.hpp>
57
58 #if (BOOST_VERSION/100000) == 1 && ((BOOST_VERSION/100)%1000) > 46
59 #include <boost/random/uniform_int_distribution.hpp>
60 #include <boost/random/random_device.hpp>
61 #elif (BOOST_VERSION/100000) == 1 && ((BOOST_VERSION/100)%1000) >= 43
62 #include <boost/nondet_random.hpp>
63 #else
64 // TODO: static_assert(false, "Could not find a suitable random_device")
65 #endif
66#endif
67
68namespace websocketpp {
69namespace lib {
70
71#ifdef _WEBSOCKETPP_CPP11_RANDOM_DEVICE_
72 using std::random_device;
73 using std::uniform_int_distribution;
74#else
75 using boost::random::random_device;
76 using boost::random::uniform_int_distribution;
77#endif
78
79} // namespace lib
80} // namespace websocketpp
81
82#endif // WEBSOCKETPP_COMMON_RANDOM_DEVICE_HPP
Namespace for the WebSocket++ project.
Definition base64.hpp:41